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Blanko Brawl Update - Good Vibes & Patch Notes

· 4 min read


The Blanko Brawl update is now live! Please review below for the fixes and changes that were made in this update; as well as some new updates to vibes!

Vibes

50 Value Vibe

We’re introducing a new tier of vibe - the 50 value Vibe! Orange in color, you’ll definitely want to target these if you happen to see them in a party!

Solo and Poly Vibes

We’re introducing a new mechanic to vibe collecting! In addition to the vibes we’re all currently used to, Poly vibes, the ones where everyone can collect them, we’re adding Solo vibes to the mix! Solo vibes are vibes that only one Blanko may collect; you’re going to want to go for these guys first! And not to worry, if another Blanko happens to take a Solo vibe before you, or if you’re feeling greedy for other Blankos’ Poly vibes, you can knock ‘em out of them with weapons and skills!

Left: Solo Vibe, Right: Poly Vibe

Fixes

  • ‘Pause at start / end’ for Moving Props is now fixed; previously only paused at start

Weapon Changes

Pistol

  • Decreased rate of fire
  • Increased damage per shot
  • Retains headshot damage (50% extra damage)

SMG

  • Damage falloff is more dramatic between short and long range
  • Increased damage per shot
  • Removed headshot damage
  • Reduced spread
  • Increased rate of fire

Assault Rifle

  • Increased rate of fire
  • Reduced base damage
  • Removed headshot damage
  • Adjusted falloff such that the effective range is increased
  • Accuracy and spread is reduced

Rail Gun

  • Reduced base damage.
  • Retains headshot damage (150% extra damage)
  • Reduced rate of fire
  • If it does less than 100% damage on a headshot, add a slow to damage so the 2nd shot is easier.
  • Increased the zoom amount
  • Now slows the player when zoomed in

Skills Changes to Classes

N.O.O.B.

  • Nitro has been replaced by Lightfoot
  • With a Twist has been renamed to Heavy-Handed. Adds damage but increases cooldown.
  • Battery Pack has been replaced with Reinvigorated
  • Reinvigorated: Reduce Lightfoot’s cooldown to 18 seconds.
  • Eager Healer has been replaced with Health Buff
  • Health Buff: +30 health.

Trickle

  • Airwalk has been replaced with Swift Shield
  • Swift Shield: Get a 50 health shield for 2 seconds after using Juke
  • Stick n’ Run has been replaced with Caustic Gum
  • Caustic Gum: Gum treap deals 40 damage over 4 seconds
  • Off the Wall has been replaced with Steppin’ Up
  • Steppin’ Up: Jump farther while running

Tanker

  • Firm Footing has been replaced by Juggernaut
  • Juggernaut: Increased run skill top speed, but slower acceleration.
  • Quick Pick Up has been replaced by Eagle Eye
  • Eagle Eye: See enemy nameplates from farther away.

Tracer

  • Off the Wall has been replaced by Bouceback
  • Bounceback: Recover from being stunned twice as fast
  • Perpetual Motion power perk becomes Rinse Cycle
  • Rinse Cycle: Increases spin’s length and cooldown.

Wrecker

  • Lightfoot has been replaced by Wreckin’
  • Strafe has been replaced by Reinvigorated
  • Healing Factor has been replaced by Health Buff
  • Cannon Blast has been replaced by Eagle Eye

Skill Changes

Twirl

  • Increased damage
  • Increased length of skill
  • Increased cooldown

Lightfoot

  • Decreased charges from 3 to 1
  • 83% as fast as the default run speed
  • Now lasts 6 seconds
  • Added the ability to shoot while Lightfoot is active

Run

  • 50% faster than default run speed

Shove

  • Damage increased to 10
  • Slowness applied to Blankos shoved
  • Decreased charges from 3 to 1

Juke

  • Now usable in the air
  • Increased vibe collection radius

Wreckin’

  • Decreased charges from 2 to 1
  • Increased boost duration from 3 seconds to 4 seconds
  • Increased recharge rate from 20 seconds to 25 seconds
  • Now deals 20 damage to Blankos hit with Wreckin’
  • 66% faster than normal run speed

Dunk

  • Reduced air speed while dunking
  • Added a brief slow after performing a Dunk

Bubble Shield

  • Decreased cooldown from 40 seconds to 20 seconds
  • Decreased duration from 10 seconds to 8 seconds
  • Added health decreased from 100 to 50
  • Increased vibe collection radius

Vibe Trap

  • Decreased recharge rate from 20 seconds to 15 seconds
  • Decreased arming delay from 2 seconds to 1 second
  • Increased damage from 30 to 40
  • Increased explosion damage and trigger area

Swerve

  • Recharge rate increased from 3 seconds to 6 seconds

Super Streak Smash

  • Now usable in the air
  • Increased hitbox to hit enemies easier
  • Damage decreased from 35 to 20
  • Increased recharge rate from 8 to 15

Skill Perk Changes

Spin-Up

  • Improved height

Heavy-Handed

  • +25 damage
  • 6 second cooldown

Vibe Funnel

  • Radius decreased to 3

New Skill: Reinvigorated

  • Reduce Sprint Ability cooldown to 18 seconds

Ready to Run

  • Moved to Lightfoot Base

Run and Gun

  • Moved to Lightfoot Base

Hot Steppin'

  • Now doesn’t deal damage initially
  • Deals 3 damage every second an enemy Blanko is in your fire trail

Thick Skin

  • Shield Health increased by 30

Downward Spiral

  • Reduced air speed boost

Rinse Cycle

  • Increased cooldown time

New Skill: Caustic Gum

  • Gum Trap deals 40 damage over time

Neutral Perk Changes

Healthy Core

  • Replaced by Health Buff

New Skill: Juggernaut

  • Increased Run Skill top speed, but slower acceleration

Health Buff

  • Reduced additional health to 30

Quick Pick Up

  • Removed

Off the Wall

  • Replaced with Steppin’ Up for the Trickster Style

Invigorated

  • Shield health reduced to 50
  • Duration of shield decreased to 10 seconds

Rapid Revive

  • Replaced with Health Buff for the Wrecker Style

Vibe Blast

  • Replaced with Quick Comeback for the Wrecker Style

Daze and Rejuved

  • Health earned upon stunning an enemy reduced to 10

Cheat Death

  • Chance to survive lethal damage increased to 50%

Re-Fresh Moves

  • Energy earned per second increased to 15

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